Simms told me it’s sort of a monument that Megaton was built around, but he’d just as soon see it disarmed if anyone in the town had enough skill to do it. Even though my explosive skills weren’t the best, I offered to take care of the problem for him...but at five times the reward he offered. No dice. My speech skill was about as poor as my explosive skill, so we settled on the original figure. I went down to investigate the bomb and met an odd local named Confessor Cromwell. Apparently, he’s the leader of the Church of Atom, the local religion that worships the atom bomb. Seemed like a nice guy, if a little insane.
The sniper rifle has quickly become my best friend.
Then I turned my eyes toward the atomic bomb and discovered that I needed 40 points of explosives skill to disarm it. Sadly, I had only 15. I figured trying to smash it with a hammer (as had become my normal trick for fixing old electronics back in the vault) was a bad idea, so I decided to take on some local work to build up my experience levels. I’d heard the shopkeeper running the Craterside Supply was interested in writing a wasteland-survival guide and needed a guinea pig to test a few of her theories, so I went and saw her. After buying a few stimpaks to fix my broken face, I asked her about the book. She was looking for someone to test the effects of radiation, survey the effects of outdated food, and see how much of a threat old landmines pose to those who choose to wander through local villages. I took her up on the last option first and set off for a ghost town appropriately called Minefield.
On my way there, I stumbled upon an old train yard and ran into a group of mutated radiation victims called ghouls, people with horrifying scars and mutations that make them look more like zombies than people. Apparently they’ve got quite the complex, because they were trying to make me feel bad about my looks (calling me "Smooth Skin") and guilt-tripping me for being in a rush to get to Minefield. No matter how polite I was, these guys just wouldn’t let me off without some snide comment. "Oh, thanks for not killing us hideous monsters. You’re sooo kind." Jerks.
But no matter: I escaped their passive-aggressive tyranny and found Minefield. Of course, I was greeted by a sniper who was patrolling a local rooftop, but I’m at the point where I’ve come to expect violent raiders trying to kill me at every turn. Or vicious dogs. Or giant rats. Or mutated bees. Anyway, I took him out with a well-placed headshot courtesy of my trusty hunting rifle, collected a land mine to be studied by the shopkeeper, and then bolted back to Megaton.
Next on the list was to test the effects of radiation. She actually wanted me to get my radiation levels above 200, going all the way up to 600 if possible. (My computer’s built-in radiation gauge only goes up to 1000; I assume that’s the human body’s limit.) Needless to say, I was a bit worried. But I’ll be damned if the money wasn’t good, so I was in. I popped on down to the stagnant, irradiated pond in the middle of town and had myself a little bath. But even after I submerged myself in the toxic water, my radiation meter was only slowly filling up, so I decided to start gulping down water by the handful. This earned me some funny looks from the local townsfolk--even the Church of Atom people looked at me like I was crazy. I tried to explain that I was doing this in the name of science, but no luck. I’m not making friends in this town anytime soon.
Thankfully, the shopkeeper managed to flush out most of my radiation with some Rad-X, and in the process I picked up a new mutant ability to regenerate crippled limbs. Score! Finally, I was sent off to the remains of a Super-Duper Mart store to find some old junk food and see if it was still any good. I ran into a big group of raiders camped out inside the store, but they were no match for the sniper rifle I picked up off of the guy back in Minefield. The best part is that taking care of these squatters gave me enough experience points to put my explosives level above 40. I found the food and rushed back to Megaton to put my newfound skills to good use.
I’ve lost more than a few limbs to exploding cars.
Back inside the corrugated metal walls of Megaton, I walked down to the atomic bomb sitting in the middle of town. For the second time, I rolled right up next to it and gave it a good inspection. This time, I was able to disarm the thing and rescue the local citizens from the precarious position of living in a city with a live atom bomb acting as a town plaza. Lucas Simms was so grateful that he gave me the keys and deed to a local house. I was pretty excited about that, considering that I’d spent the previous night sleeping on a mattress I’d found in the Super-Duper Mart bathroom.
I’m beginning to enjoy life here in Megaton. My new house even came with a friendly helper robot that has AI so advanced that he can make me drinks and give me a haircut. Granted, my new pompadour and handlebar mustache combo doesn’t bestow any magical ability to collect more headshots in battle, but at least I look good doing it. Now I’ve got the confidence to set off for the big city: Washington DC. I’m not sure what dangers await me out there, but I have a feeling some clue about my father’s disappearance lies within.
By Shaun McInnis