3DSMax Basics: Icecube

3D tutorials Discuss, 3DSMax Basics: Icecube at Tutorials forum; # Start 3DSMax. # Make a cube. These are my settings. # Now add a modifier from the Modifier-rollout-tab. These ...


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Old 03-18-2007, 06:24 AM
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3DSMax Basics: Icecube

# Start 3DSMax.

# Make a cube. These are my settings.



# Now add a modifier from the Modifier-rollout-tab. These were my settings:



# Open the material editor.

# Change the diffuse color to pitch-black.

# Click the little square next to 'Opacity' and choose 'Falloff'.

# Change 'Falloff type' to 'Fresnel'.

# Go back to your parent settings and maps.

# Click on the tab 'Maps', then check 'Refraction'.

# Make 'Refraction' have 80%.

# Click the word 'none' after 'Refraction'.

# From the big list, choose 'Raytrace'.

# Drag 'n Drop the material on to your cube.

# Now for a nicer result you can add another modifier on your cube called the 'Relax-modifier'.

This is my result:




Good luck!
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Old 03-18-2007, 06:46 AM
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thats cool... literally!
Imma try this later!!!

Ok I'm still noob in this, can you give pics as to where those selections are ^_^;?
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Last edited by Squall12; 03-18-2007 at 07:32 AM..
  #3  
Old 03-20-2007, 02:15 PM
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Where do you exactly need help with?
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Old 03-20-2007, 04:54 PM
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Uhm, lets see.. I got past first step, and after that i couldnt find anything. ^_^
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Old 03-20-2007, 10:22 PM
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The Modify Tab is next to the creation tab. (Top right.)

You cano pen the Material Editor by pressing. M
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Old 08-26-2008, 05:00 PM
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kool thanks a lot mzate!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 09-11-2008, 05:57 AM
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ehh thats really cool ima give it a try
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