Features:
-Aimbot (locks your gun to wherever the hitbox is set)
-Aimkey (HLH Aiming style only will aim at target when mouse1 is being pressed)
-Antikick (helps somewhat from players trying to use admin_vote on you by voting map every some seconds)
-Auto Duck (when you go to shoot you'll autoduck)
-Auto Recoil (Sets best recoil values for each gun)
-Autowall (Will show the enemies esp in green when you can hit them thru wall)
-Avdraw (draws dot where your weapon will aim at)
-Barrel Hack (draws a line from where the player models weapon direction is pointing too)
-Box Esp (displays a box on player models)
-Bomb Sprite (if bomsprite is set to 1 it'll let you enable to color the sprite)
-Bomb Sprite Colorization(The cvar commands are as follow bs_red, bs_blue, and bs_green
-Bright Models (Brightens player models)
-Rear View Mirror (Shows what is behind you. Fixed

-Colored Wall (Colors the entire map with a certain color)
-Colored Wall Adjustments (you can change color with these cvars cw_blue, cw_green, cw_red)
-OGC Style Crosshairs (You can select from 5 diff crosshairs)
-Distance Esp (displays in text the distances on each player model from you)
-Entity Esp (shows ESP for entities such as hostages, bomb, and weapons on ground)
-Evil Models (applies nightmode to player models making them look evil)
-Flash Removal (stops being blinded from flashbangs)
-Field of View
-Follow Mode(you can follow your team or the enemy. followmode 1 = team and followmode 2 =enemy)
-Follow Distance (you can set the distance you want to be from player by using player_maxdist and player_mindist)
-Font Style (fonstyle 1 = custom font style, fonstyle 2 = hud font style, fonstyle 3 = console font style)
-Gait Sequence ESP (standing, crouched, walking, running,crouched-running, jumping, and swimming)
-Gun Offset (gunoffset 1 = rainbow six style view, gunoffset 2 = is my own style)
-Hitbox (hitbox 1 = Head, hitbox 2 = lowerhead, hitbox 3 = chest,and hitbox 4 = stomach)
-Hitbox Draw (draws the hitbox of where your hitbox is set on player models)
-Bunnyhop (jump 1 Will enable you to bunnyhop wont work too well if jump is binded to the mouse)
-Knivespeed (Will make you speed when your knife is in attack)
-Auto Speed (Will make you speed when you press mouse1 which is usually your attack button)
-Manual Speed (makes you speed)
-Nade Dodge (will make you move away when a nade is being thrown at you)
-Nade Distance (you can set the distance of how far you want to be moved away from nades by using nade_mindist)
-Name ESP (displays text on player models showing their names)
-Night Vision (makes you see dark areas better)
-No Sky (removes the sky)
-Nospread (bullet projectory. if set on 2 will only shake when you attack)
-Outlined Walls (outlines everything on the map)
-Outline Color (you can set the color by usin ol_blue, ol_green, and ol_red)
-Panic Mode (For you CAL players ingame press F1 to turn all hack settings off to turn them back on press F2)
-Pistol Burstfire ( Alot of servers have HL Guard so setting pistol 0 will make your pistol not burstfire)
-Player Vote Antikick (will pick a players name to votekick)
-Player Glow (makes a dynamic glow around player models)
-Radar and Overview Radar(regular is radar 1. overview is radar 2)
-Reload Meter (shows a lil reload meter on player models)
-No Recoil (removes recoil)
-No Entities (makes player models invisible which isnt that great)
-No Sky ( If set to 1 it'll remove the sky and make it black)
-No Sky Color Customization (Commands are ns_red, ns_blue, and ns_green)
-Autoshoot (makes you shoot automatically at a visible enemy)
-Shield Transparency (When you have shield it'll be transparent)
-Smoke Removal (removes smoke from smoke grenades)
-Spike Models (will draw spiked lines around player models)
-Spin Hack (you appear spinning to everyone else in the game you. If spinhack is set on 2 it'll make your model go up and down while spinning)
-Team Recognition (team 0 = aims at enemy team, team 1 = aims at your team)
-Third Person ( Changes the camera positioning and if thirdperson 2 is set makes your model transparent)
-Time (gets your local time setting)
-XQZ Wallhack (Shows just the enemy behind walls to activate use wall 1)
-Flautz Wallhack (makes everything able to see through to activate use wall 2)
-White Walls (makes everything white)
-White Models (makes player models white. 1 does smooth shading and 2 does flat shading)
-Weapon ESP (displays in text on each player and what weapon they have)
-Wireframe Models (Makes the player models wireframed)
-Wireframe Models Width (you can set the width of the wireframe by setting wm_wireframe)