FlyFF Automaton (27/03/08 Third Update)

Flyff (Fly For Fun) Discuss, FlyFF Automaton (27/03/08 Third Update) at Online Gaming forum; Originally Posted by darksoulist what do u mean by depd? -- cant get it to work with vista lol help ...


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  #21  
Old 03-28-2008, 07:09 PM
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Originally Posted by darksoulist View Post
what do u mean by depd? -- cant get it to work with vista lol help would be nice
here is the link on how to work it must have the Uac User Account Control i think off


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  #22  
Old 03-29-2008, 08:28 AM
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i actually got the grinder to move towards a monster but stopped
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  #23  
Old 03-29-2008, 08:46 AM
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Quote:
Originally Posted by Devil2Dante View Post
here is the link on how to work it must have the Uac User Account Control i think off


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thank you =D works great now =) getting looting un blocked would be awesome then i could autogrind when im sleeping/at school lol
  #24  
Old 03-29-2008, 11:06 AM
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Meh, I guess I or someone else will have to post a TUT on how to use this since no one seems to catch on. =/
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  #25  
Old 03-29-2008, 11:19 AM
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I like this tool a lot. The only thing that I'm concerned about is the inability to scroll vertically or horizontally across the console. Normally, page up / page down would provide scrolling functionality, but now I can't seem to review older commands and output. Also, error messages span too far horizontally, so I can't see the error message in it's entirety. For example, I'm having trouble with IsPlayer(), but have no idea why because the error message is too long to be seen. Maybe some word wrapping is in order? :P

I'm disappointed that the Collect ability has been removed. It'd make auto-grinding a lot more desirable to me. Due to various EGGS (>_<), the majority of my game-time is spent collecting quest items from monsters within one level of my own.

Either way, it's still a fun tool. I love programming, so I'm enjoying making use of this so far.

Also, if anyone is aware of a way to simulate a keypress in Lua, please let me know. I'll find a way around this Collect removal if it's the last thing I do. :P


By the way, is there any chance that an open source version of the automaton will be released? I'm very curious as to how programs bind with others as this one has with Flyff.
  #26  
Old 03-29-2008, 12:45 PM
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Quote:
Originally Posted by damntastic View Post
I like this tool a lot. The only thing that I'm concerned about is the inability to scroll vertically or horizontally across the console. Normally, page up / page down would provide scrolling functionality, but now I can't seem to review older commands and output. Also, error messages span too far horizontally, so I can't see the error message in it's entirety. For example, I'm having trouble with IsPlayer(), but have no idea why because the error message is too long to be seen. Maybe some word wrapping is in order? :P

I'm disappointed that the Collect ability has been removed. It'd make auto-grinding a lot more desirable to me. Due to various EGGS (>_<), the majority of my game-time is spent collecting quest items from monsters within one level of my own.

Either way, it's still a fun tool. I love programming, so I'm enjoying making use of this so far.

Also, if anyone is aware of a way to simulate a keypress in Lua, please let me know. I'll find a way around this Collect removal if it's the last thing I do. :P


By the way, is there any chance that an open source version of the automaton will be released? I'm very curious as to how programs bind with others as this one has with Flyff.
Well, I'm not aware of Simulating keypress in Lua but I'm sure you could find some tuts.. But, About a Open source of Automation.. I don't think it will ever happen due to the fact nForce removes all of his work once its fully patched and doesn't want to update it. Plus, He is real iffy about Legal issues, I'm not sure why but it may have to do with editing FlyFF's Client which is illegal. Allthoe, For the interface he uses.. I recall him mentioning the source he uses for that.. I wish I could help you a bit more but I forgot what source he uses. You may find it somewhere integrated into the menus.
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  #27  
Old 03-29-2008, 12:56 PM
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can someone help me out with the auto grinder script. it doesnt like to work for me.
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  #28  
Old 03-29-2008, 01:03 PM
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I have some troubles with the Flyff Automation.
This is what i do:
1. Start the Automation.
it says its ready to inject.
2. I start the Flyff Client Patcher (the orginal one)
3. I press start, but when i pressed it i get a error that says that Gameguard down doesnt work anymore.
And the Flyff Automation says that the script is injected sucsesfully, and the Patcher just disapear and nothing happen.

Some of you have the same problem?
  #29  
Old 03-29-2008, 01:52 PM
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Quote:
Originally Posted by Giiannoo View Post
I have some troubles with the Flyff Automation.
This is what i do:
1. Start the Automation.
it says its ready to inject.
2. I start the Flyff Client Patcher (the orginal one)
3. I press start, but when i pressed it i get a error that says that Gameguard down doesnt work anymore.
And the Flyff Automation says that the script is injected sucsesfully, and the Patcher just disapear and nothing happen.

Some of you have the same problem?
are you sure you folowed my guide in the post above?
o and how do ppl autogrind and stand in the same spot?

Last edited by Devil2Dante; 03-29-2008 at 03:04 PM..
  #30  
Old 03-29-2008, 03:04 PM
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Quote:
Originally Posted by iRadiation View Post
can someone help me out with the auto grinder script. it doesnt like to work for me.
You can refer to my TUT. I posted some answers there.
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