[How To] Monk Style
| Gunz Online Hacks/Bots/Tutes Discussion Discuss, [How To] Monk Style at Gunz Online forum; Monk style is a kind of style that goes beyond the limit of gunz.
But there is one style far ... |
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11-24-2007, 06:02 PM
| | Double Stone Axe | | | Last Online: 01-03-2009 07:35 PM Join Date: Jul 2007
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Rep Power: 0 Points: 2,362.79 Bank: 0.00 Total Points: 2,362.79 | | | [How To] Monk Style Monk style is a kind of style that goes beyond the limit of gunz. But there is one style far more powerful Than monk style and its called L -style People in iGunZ used this style, But sadly None of then play anymore. Now It Beggins Code: Monk Style (M-Style) is a set of techniques and moves within Korean Style that uses a concept to go beyond limits to perfect sword techniques to conquer everyone without cheating software/hardware. Monk Style is not a style because there is more to it and can never be complete. In fact Styles do not exist only if you want them to be.
Directions: M-Style is Unique because it uses at least two equal keys. You will have to modify the keyboard settings to perform these techniques to its peak. However, it will take time to get used to these modifications. You do not have to use these modifications on your keyboard; I strongly encourage you to play with the keyboard and mouse settings to your preferences.
Requirements: A fast gaming computer with a good graphic card that allows high frame rates. It is extremely difficult to perform Monk techniques with frame per second lag. A sensitive keyboard and mouse that allows you to click and type quickly with ease. It is also recommended to have a mouse that supports four buttons or more so you can set each of your commands on GunZ options, such as two Attack buttons on mouse.
Dragon Gate - (Chung Ryong of East)
The Dragon Gate is a very powerful weapon, it is full offense and brute strength.
Stance One
Do not time it one Slash>Block combo at a time. Do the Key-Press combo at least six times. According to the following Key Setting:
1 + 3= Attack, 2 + 4 = Block
You would press:
1>2> 3>4> 1>2> 3>4> 1>2> 3>4 = 6 Key-Presses / Each Finger Taps 3 Times / 3 Slash>Block ANIMATIONS (in one jump)
You can also do 6 Finger Taps for each finger which mean 12 Key-Presses in one jump.
In other words:
1>2>3>4 = 1 Slash>Block Animation (Even though it's pressed TWICE).
You should see three Slashes and Blocks per Jump. Record a replay and you will see Animation Freezes from your character. Another method Monk likes to explain it as would be to spam the Attack buttons as many times you can continuously while hitting the Block buttons accurately to register a slash.
Stance Two
Stance Two is basically a messed up version of Stance One. Instead of Slashing three times per jump, you would end up Slashing only twice, which concludes something like this: Jump>Slash>Block>Slash>Block>Block
How to use Dragon Gate Effectively and Efficiently
I personally use two forward buttons; one for doing regular K-Style sword moves and one for Dragon Gate. Take advantage of your Key Configurations. The game limits us to TWO keys for each Command, but most people limit themselves to only ONE.
"Do not limit yourself. Go beyond limits." - Monk
Instead of thinking that Dragon Gate is useless in combat due to "lack of mobility", try thinking about combining it with Movement. Uneducated players would assume that Dragon Gate is all about "just standing still and doing Static Triple Butterfly".
Other than doing it just standing still, you can press a Directional command and use it's momentum(I move Forward/Backward with my mouse). Use the momentum of Single Butterfly Steps as well. Direct your movements with full control and do Ground Slash and Sky Block in necessary situations.
Only stand still while doing Dragon Gate when your opponent is standing at a corner or in small, cramped up areas where your opponent lacks space. If you do it while standing still in open areas, you will be vulnerable to "tapping", meaning people can tap you to make you Massive and then use that delay to attack you.
Tortoise Gate (Hyun Moo of North)
This Gate is all about defending oneself to the fullest as well to counter attack.
Steps: Block>Repeat
Before anything, master the blocking technique while standing still.
Experiment with this:
Stand still and tap your block button(s) as fast as you can and watch the animation of your sword. Key-press timing with only three taps of the Block button is possible, but I do not suggest it. It would be easier if you use two Block Buttons.
Key-press example:
Ctrl = Block , Alt = Block
While using one finger for each key, press...
Ctrl > Alt = One Block Animation
Ctrl > Alt > Ctrl > Alt > Ctrl > Alt = Three Block Animations
In the end, each of your fingers will only press three times or more if desired. Another method would just be pressing one Block Button, but you would have to tap the same button six times, which is harder. This is the same if you were to do Turtle Gate while jumping.
Your sword should not be in big movements(This is easy, but slow, inefficient and incorrect).
Instead, try to make the movements small(Timing with three taps is possible).
Record a replay of yourself and watch your sword carefully. It might not have an Animation Freeze at first, but you should eventually see your sword "freeze" for maybe even just a split second.
When you are idle, your character's right arm is neutral and will slightly move back and fourth.
When you do the blocking exercise, your character's arm and sword will freeze and stiff up into an extended position. The tip of the sword should also be vibrating. (In replays)
Once achieved, you've successfully done the technique. Practice this technique until you can make it constant with very little to no breaks in between.
Make sure you have a comfortable set of keys so you can quickly switch from your normal hand position to the Monk Style techniques hand position once you master the technique, but for the sake of experimentation, you can set it to wherever desired for now. Create a preference.
Stance One
Steps: Jump>Block>Block>Block
Once you have mastered the Turtle Gate while standing still, try to add in the jump. When you jump, make sure you do not pause in between each jump. Let it flow with no delay. While in the air, watch your character's arm and make sure it Blocks three times per jump. Practice this technique until you can continue the animation freeze.
It would be easier if you use two Block buttons as stated before. This means you are actually attempting six Blocks rather than three, but instead you are really only doing just three Block animations.
Tiger Gate (Baekho of West)
Baekho means white tiger, it represents agility and dexterity. Which means that one must type keys quickly and accurate.
This Gate is mainly used for aerial sword fighting. It is as simple as:
Steps: Jump>Dash>Slash>Jump>Block
Double Command buttons can make it faster, but Single keys are perfectly fine, but should be done in fast motions. (??If done correctly, your character should be tripping over the floor due to the speed if you're doing it on the ground??)
Phoenix Gate (Ju Jak of South)
This Gate is about intelligence that one must be intelligent and flexible with perfection. There are about two techniques in Phoenix Gate; single and double slash. In this Gate, you must rely on perfect timing to achieve full speed, if not, you are not doing Phoenix Gate.
Stance One
Steps: Slash>Block(Ground Butterfly) Do not cancel the Slash too fast or you will lose the hit. Sometimes allowing a little delay in between two steps is better. Practice until you can do it FAST. You can also do it while pressing Forward or do a Dash>Slash>Block combination.
Stance Two
Steps: Slash>Slash>Block Slash and then wait a little before doing the second Slash. Immediately after the second Slash, Block.
Ex: *Slash-1...........Slash-2..Block*
Or you can do the opposite way, which is to tap Slash really fast, wait for the delay and then block.
Code: ex: Left & Right Click is Attack. SHIFT & Ctrl is Block. You would have change the two keys in between each static bf.
ie: Jump > Left+SHIFT > Jump > Right+Ctrl > Jump >......
Get? it now? It is very difficult to pull off compared to a regular tbf and in order to execute it, you must start with a static dbf and it'll eventually change to static tbf.
Code: This Is Just for the Fun!!!!!
-----------------This post was merged together. In future use the edit button.-----------------
It's called " Liquid Style" because the dashs looks like water AND, the moves mix and flow like one.
-------------- Gladiator With L-Style (Except Flash Step Quote:
Step Guide and Replay
Main Step
The main part of this step is the Canceling, It's a very good move in Gladiator games, yet it blocks too.
B]Step Guide (Liquid X [X = Variable, BFly, Flash, etc.])[/b]
Dash > Flip > Block > Jump (Has to be done pretty fast)
L - Butterfly
For this move, it has the "Main Step" + Butterfly, it can also be done with Double Butterfly, but It's better to do Single Butterfly.
Step Guide (L - Butterfly)
Dash > Flip > Block > Jump > Dash > Slash > Block
Step Guide (L - Double Butterfly [This one is harder since it has to be done faster])
Dash > Flip > Block > Jump > Slash > Block > Dash > Slash > Block
L - Flash Step
Step Guide (L - Flash)
Dash > Flip > Block > Jump > Dash > Slash > Switch to gun > Switch to Sword
-------------- Shooting with L-Style
L - Slash Shot (Without Dash)
You can also add Reload at the end of the shot, in a sense making a LRSS
Step Guide (L - Slash Shot)
Dash > Flip > Block > Jump > Slash > Switch to gun > Shoot gun
L - Slash Shot 2 (With Dash)
You can also add Reload at the end of the shot, in a sense making a LRSS
Step Guide (L - Slash Shot 2)
Dash > Flip > Block > Jump > Slash > Switch to gun > Dash > Shoot gun
L - Half Step
You can also add Reload at the end of the shot, in a sense making a LRH
Step Guide (L - Half Step)
Dash > Flip > Block > Jump > Dash > Slash > Switch to gun > Dash > Shoot
L - Half Half Step
You can also add Reload at the end of the shot, in a sense making a LRHH
Step Guide (L - Half Half Step)
Dash > Flip > Block > Jump > Dash > Slash > Switch to gun > Jump > Dash > Shoot
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Last edited by true_azn93; 11-24-2007 at 06:03 PM..
Reason: Automerged Doublepost
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11-24-2007, 07:30 PM
|  | Double Stone Axe | | | Last Online: 11-15-2008 05:59 PM Join Date: Aug 2006
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It's a tutorial, but sometimes boring and confusing. Thanked anyway.
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11-24-2007, 07:47 PM
| | Double Stone Axe | | | Last Online: 01-03-2009 07:35 PM Join Date: Jul 2007
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Omfg, why boring
Not confusing.... i have seemed to master monk style just by reading step by step
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11-25-2007, 10:12 AM
|  | Shapphire Hole | | | Last Online: Yesterday 09:47 PM Join Date: Oct 2006
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kinda weird ill try it out
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11-25-2007, 05:53 PM
|  | Silver Dragon | | | Last Online: 11-16-2008 06:09 PM Join Date: Oct 2006 Location: Can- why do you wanna know?
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So much reading O_O
good guide anyways.
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11-25-2007, 06:22 PM
|  | Double Silver Axe | | | Last Online: 11-19-2008 05:17 PM Join Date: Oct 2007
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I think gunz maintenance is too long.
Lol.
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11-25-2007, 09:25 PM
|  | Stone Axe | | | Last Online: 10-13-2008 08:13 PM Join Date: Nov 2007
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Thanks for the tutorial, I should try this out sometime.
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12-06-2007, 08:36 PM
| | Double Wood Axe | | | Last Online: 06-25-2008 09:21 PM Join Date: Aug 2006 Location: WHY should i say?? well ok Canada Age: 16
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So basically this guide is saying if we don't have a four button mouse we can't do this style? I only have a three button mouse so wat button config do u suggest for me?
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12-06-2007, 10:05 PM
|  | Pro Haxor | | | Last Online: 11-16-2008 08:44 PM Join Date: May 2007
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Needs credits >..<
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12-07-2007, 01:32 AM
| | Silver Double Sided Axe | | | Last Online: Today 02:33 AM Join Date: Jun 2007
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soo mani word my head pain...
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