How to Hex Edit with deMSwZ ?
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Things Needed :
- .Wz File
- deMSwZ.exe File
- a working mind
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Let's Start over (Exampe: God-Mode)
- Start deMSwZ.exe
- Un-Tick The Box beside "View Only"
- Load your .Wz File By clicking the "..." Button and locating the Mob.wz file
- Un-Tick all the unneeded boxes in the properties bar
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*** Properties and Definitions ***
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Hex Codes :
bodyAttack : 0=you don't recieve damage, 1=you recieve damage.
PADamage : The attack of the monster.
MADamage : The MAGIC attack of the monster.
PDDamage : The Physical DEF of the monster.
MDDamage : The Magic DEF of the monster.
acc : The monster's Accuracy.
eva : The monster's Avoidability.
firstAttack: The first damage you recieve when you enter the map.
speed : The monster's speed.
Jump : The monster's jump (If there is).
chaseSpeed : The monster's Tracking speed for you (I think).
flySpeed : The speed of flying if the monster has wings XD.
undead : 1=Affected by heal, 2=Not affected by heal.
invisible : I Don't know (But maybe the monsters appear hidden?)
elemAttr : Element Resistance for the monsters :
-----------. F=Fire.
-----------. I=Ice.
-----------. L=Lightening.
-----------. H=Holy.
-----------. S=????????
-----------. P=Poison.
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-----------. 1=Strong Againist.
-----------. 2=Immune To.
-----------. 3=Weak Againist.
in the free box type any code that's not in the boxes above
Example : level and the number box (1) so that all monsters will be level 1.
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By : Ehab Eldeeb
Also Correct anything wrong for me, and I'll edit it
Scrolling Hack coming soon...