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okay. would you like my source to my invite spam hack? (to help you get started) it contains an example on how to fake a packet. and in a future version, i might make it possible to invite people, without that annoying message that comes up. (for faster spamming)
btw, do you have any tutorials on packet editing in CA? im planning to create my own private multi-hack, which i might sell.
and i don't mind if my bypass is leeched, as long as im still credited for it. if it was something more important (like a secret source-code), then id be pissed...
socket ID's (sometimes just called a socket) is a number that identifies any client-server connection. when you send a packet manually in wpe pro, it says "OPEN SOCKET ID" as an option.
ehh, even though it was public, there are some people that still dont know how to do it..
yep, it was in delphi. i just hooked the connect() api (exported by WS2_32.dll) to retrieve the socket id, and sent the packet through the send() api (also exported by WS2_32.dll).
yeah, i think i should keep it private, since my last hack got detected..
are you sure it's a real address in memory? if thats not the problem, then you probably need to edit it through a pointer. otherwise, i dont know what the problem is.