Neopets SCAR Scripts (not tested all)

Neopets Bots/Hacks Download Discuss, Neopets SCAR Scripts (not tested all) at Neopets forum; *SCRIPTS NOT TESTED* scripts will be in different colors for better knowing where the script starts and where it ends... ...


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  #21  
Old 10-05-2007, 07:43 AM
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*SCRIPTS NOT TESTED*

scripts will be in different colors for better knowing where the script starts and where it ends...
and the titles of the scripts will be in bold and larger font than the script...



WingoBall Script (LvLs 1-11)

//////////////////////////////////////////////////////
//INSTRUTIONS:
//1.Open the game.
//2.Wait till you see the "Play Game" Option.
//3.Run the script DO NOT TOUCH ANYTHING.
//////////////////////////////////////////////////////

program WingoBall;
{NOTE=SCRIPT GETS TO ABOUT 565 POINTS PLAYS ONLY LEVELS 1-11}
begin
Clickmouse(191,381,true);
Wait(1000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(527,189,true);
Wait(3000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(207,59,true);
Wait(3000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(372,289,true);
Wait(750);
Clickmouse(305,196,true);
Wait(3500);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(323,396,true);
Wait(3500);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(320,406,true);
Wait(3000);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(304,46,true);
Wait(3700);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(361,361,true);
Wait(3750);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(231,428,true);
Wait(3495);
Clickmouse(372,289,true);
Wait(4000);
Clickmouse(388,36,true);
Wait(3500);
Clickmouse(372,289,true);
Wait(1000);
Clickmouse(352,3,true);
Wait(4005);
Clickmouse(372,289,true);
Wait(1500);
Clickmouse(212,423,true);
end.



The Buzzer Game (LvL 1-3)

program The Buzzer Game;

///////////////////////////////////////////////
// 1. Open game in: Regular Game Size //
// 2. Target the game window (make sure //
// it goes around the flash game) //
// 3. After each level, change level //
// as noted below. //
// 4. Enjoy! //
///////////////////////////////////////////////
procedure pause;
begin
wait(100)
end;

procedure level1;
begin
movemouse(56,240)
clickmouse(56,240,true)
wait(100)
movemouse(51,225)
wait(100)
movemouse(70,214)
wait(100)
movemouse(93,207)
wait(100)
movemouse(115,202)
wait(100)
movemouse(145,198)
wait(100)
movemouse(161,197)
wait(100)
movemouse(173,198)
wait(100)
movemouse(194,190)
wait(100)
movemouse(211,181)
wait(100)
movemouse(225,167)
wait(100)
movemouse(241,142)
wait(100)
movemouse(252,127)
wait(100)
movemouse(263,115)
wait(100)
movemouse(277,102)
wait(100)
movemouse(288,99)
wait(100)
movemouse(305,89)
wait(100)
movemouse(327,81)
wait(100)
movemouse(357,77)
wait(100)
movemouse(384,76)
wait(100)
movemouse(400,76)
wait(100)
movemouse(408,83)
wait(100)
movemouse(420,87)
wait(100)
movemouse(431,99)
wait(100)
movemouse(434,106)
wait(100)
movemouse(434,120)
wait(100)
movemouse(426,129)
wait(100)
movemouse(420,140)
wait(100)
movemouse(420,147)
wait(100)
movemouse(424,156)
wait(100)
movemouse(435,164)
wait(100)
movemouse(450,171)
wait(100)
movemouse(450,176)
wait(100)
movemouse(474,176)
wait(100)
movemouse(496,178)
wait(100)
movemouse(522,178)
wait(100)
movemouse(522,182)
wait(100)
movemouse(551,182)
wait(100)
movemouse(578,180)
wait(100)
movemouse(598,185)
wait(100)
movemouse(616,189)
wait(100)
movemouse(639,201)
wait(100)
movemouse(650,217)
wait(100)
movemouse(657,227)
wait(100)
movemouse(659,232)
movemouse(659,248)
end;

procedure level2;
begin
movemouse(57,242)
clickmouse(57,242,true)
pause
movemouse(80,246)
pause
movemouse(107,249)
pause
movemouse(121,248)
pause
movemouse(140,249)
pause
movemouse(162,253)
pause
movemouse(189,250)
pause
movemouse(201,251)
pause
movemouse(217,248)
pause
movemouse(229,238)
pause
movemouse(238,218)
pause
movemouse(239,195)
pause
movemouse(237,182)
pause
movemouse(230,156)
pause
movemouse(222,131)
pause
movemouse(218,121)
pause
movemouse(213,102)
pause
movemouse(210,83)
pause
movemouse(211,71)
pause
movemouse(216,61)
pause
movemouse(225,47)
pause
movemouse(236,37)
pause
movemouse(256,30)
pause
movemouse(277,26)
pause
movemouse(301,26)
pause
movemouse(320,31)
pause
movemouse(337,36)
pause
movemouse(346,48)
pause
movemouse(355,59)
pause
movemouse(356,78)
pause
movemouse(352,99)
pause
movemouse(350,111)
pause
movemouse(344,122)
pause
movemouse(336,135)
pause
movemouse(324,152)
pause
movemouse(313,168)
pause
movemouse(302,185)
pause
movemouse(290,205)
pause
movemouse(288,217)
pause
movemouse(291,230)
pause
movemouse(298,238)
pause
movemouse(314,244)
pause
movemouse(327,247)
pause
movemouse(351,246)
pause
movemouse(366,243)
pause
movemouse(391,235)
pause
movemouse(406,226)
pause
movemouse(421,216)
pause
movemouse(438,206)
pause
movemouse(454,197)
pause
movemouse(473,189)
pause
movemouse(490,183)
pause
movemouse(508,181)
pause
movemouse(532,180)
pause
movemouse(557,182)
pause
movemouse(574,186)
pause
movemouse(589,190)
pause
movemouse(607,199)
pause
movemouse(619,206)
pause
movemouse(627,211)
pause
movemouse(635,217)
pause
movemouse(644,224)
pause
movemouse(650,235)
pause
movemouse(652,242)
movemouse(652,249)
end;

procedure level3;
begin
movemouse(56,241)
clickmouse(56,241,true)
pause
movemouse(67,237)
pause
movemouse(78,228)
pause
movemouse(88,214)
pause
movemouse(97,197)
pause
movemouse(108,178)
pause
movemouse(119,162)
pause
movemouse(131,154)
pause
movemouse(140,152)
pause
movemouse(154,154)
pause
movemouse(167,161)
pause
movemouse(177,168)
pause
movemouse(191,181)
pause
movemouse(205,192)
pause
movemouse(220,198)
pause
movemouse(232,201)
pause
movemouse(246,201)
pause
movemouse(262,198)
pause
movemouse(273,190)
pause
movemouse(279,179)
pause
movemouse(278,161)
pause
movemouse(273,143)
pause
movemouse(266,123)
pause
movemouse(262,104)
pause
movemouse(261,96)
pause
movemouse(262,88)
pause
movemouse(267,80)
pause
movemouse(272,74)
pause
movemouse(282,67)
pause
movemouse(295,63)
pause
movemouse(311,63)
pause
movemouse(327,65)
pause
movemouse(338,67)
pause
movemouse(351,73)
pause
movemouse(365,81)
pause
movemouse(378,94)
pause
movemouse(387,106)
pause
movemouse(395,123)
pause
movemouse(398,134)
pause
movemouse(402,143)
pause
movemouse(408,155)
pause
movemouse(414,164)
pause
movemouse(419,170)
pause
movemouse(428,172)
pause
movemouse(439,172)
pause
movemouse(448,163)
pause
movemouse(459,150)
pause
movemouse(471,136)
pause
movemouse(483,124)
pause
movemouse(497,114)
pause
movemouse(513,110)
pause
movemouse(529,110)
pause
movemouse(543,113)
pause
movemouse(556,120)
pause
movemouse(563,125)
pause
movemouse(564,134)
pause
movemouse(564,161)
pause
movemouse(565,181)
pause
movemouse(568,195)
pause
movemouse(573,205)
pause
movemouse(580,213)
pause
movemouse(590,221)
pause
movemouse(602,226)
pause
movemouse(614,231)
pause
movemouse(624,235)
pause
movemouse(638,239)
pause
movemouse(645,242)
movemouse(651,246)
end;



begin
//----------------------------------- change the level after you beat it
level1
end.



Splat-A-Sloth

/////////////////////////////////////////////////////
// Splat-A-Slot //
// By: Kyrndao and 413X //
// //
// 1. Open game in 800 by 600 resolution //
// 2. Specify game client //
// 3. Run the script and with it OWN //
// //
// Even a little bit of lag can have an effect //
// on your score. You can edit the wait time //
// at the bottom of the script so it doesn't //
// hit aboce the sloth. //
// HAVE FUN //
/////////////////////////////////////////////////////
program SplatASloth;
var x,y:integer;
begin
clickmouse(318, 328, true);
wait(6200);
repeat
wait(1);
until(findcolortolerance(x,y,39168,144,91,419,299, 35));
writeln(' Owned!')
wait(0); // Change if the paper hits too early.
keydown(32);
wait(20);
keyup(32);
end.



Bulls Eye - Constant Power

program Bulls_eYe;

//This script donst aim for you.
//It only makes sure the power of the arrow is more of less the same every time
//Make Sure you drag the Crossair and sellect the Bulls Eye Game window
//Try using a Ruler for aiming the bulls eye (Till i find a good equation)...

//SELECT THE GAME WINDOW - ADJUST THE ANGLE OF THE ARROW - PRESS (CTRL + ALT + R)
var done :integer;

const
x= 93; //Expriment with the value. Possible Range 45 to 130
//More the value, more the power. Default is 93
//Do not touch anything else if you dont know what you are doing.


procedure attk;
begin
wait(1500)
keydown(32)
done:= 1;
end;

procedure release;
begin
if (getcolor(x,314) = 39423) and (done = 1) then
begin
keyup(32)
done:= 0;
end else
wait(25)
end;

begin
cleardebug;
writeln('ADJUST THE ANGLE OF THE ARROW - PRESS (CTRL + ALT + R)')
attk;
repeat
release;
until(done = 0)
end.




Credits To > MoparIsTheBest And The Members There...
  #22  
Old 02-06-2008, 08:15 AM
Chick
 
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how I use this?
  #23  
Old 04-12-2008, 02:20 AM
RSHacker13's Avatar
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Last Online: 10-27-2008 09:08 PM
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haven't tested this anymore.,
maybe they are patched already or won't work anymore.
  #24  
Old 08-18-2008, 05:48 PM
Chick
 
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how do your use it?
woops nvm
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