Rose Online Episode Quest FAQ

Rose Online Strategies Discuss, Rose Online Episode Quest FAQ at ROSE Online forum; ------------------------------------------------------------------------------- 5. Detailed Walkthrough ------------------------------------------------------------------------------- I wrote some of the earlier parts of this from memory, and may have gotten ...


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Old 12-30-2006, 08:11 AM
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Exclamation Rose Online Episode Quest FAQ

-------------------------------------------------------------------------------

5. Detailed Walkthrough

-------------------------------------------------------------------------------

I wrote some of the earlier parts of this from memory, and may have gotten

an NPC or two wrong. If you catch an error, please email me (address is at the

top of this document.)

I have not included the rewards you get in this walkthrough. This is

because not only are many of them likely to change, but also because charisma

changes many of the quantities, especially exp and zuly.

When the quest involves talking to several people in a row, I've listed it

as one part.

I have intentionally revealed as little storyline as possible to avoid

spoilers. However, completely avoiding them is impossible.



[First World Quests]



*Adventure Plains Village Quests*

1. Explore the mushroom patch

Either the fisherman or the village chieftain in the Aventure Plains starts

this. You need to simply walk up to the mushroom until you get a popup, then

return to say what you found. The patch is all the way to the south of the

map, and a tiny bit west of town (walk straight south from town and you'll

see it.) The entrance is a bit tricky to find, you need to approach

it from the east. Look for a nearby place you can walk uphill.

2. Talk to Karitte the cleric

This is pretty self-explantory. Head north to the next map, then walk

straight up. You'll see her in the big tower. I recommend using the far west

entrance to this map so you run into less aggro stuff. Beware of cowboy

pumpkins, hornets, and the wanderer leki. All 3 are hostile, and at your

level, you may need to run, ESPECIALLY from the leki.

3. Gather pumpkin seeds

They're on the same map. Only regular pumpkins drop them, but it's a 100%

drop. Be careful, your level is almost certaintly still in the single

digits, so watch out for hostile monsters.

4. Return to Karitte

Self-explanatory

5. Bring the antidote to the mushroom patch

There's a 30 minute time limit on this, which simply isn't an issue, as you

can easily do this in 5.

6. Cure the village

After you talk to the elder or fisherman (it's one of the two), you have to

deliver the cure to the smith and Pony, then report back to the chieftain.

You have 15 minutes to do this, regardless of your remaining time from the

previous quest. If you can't find Pony, he's west of basically everything

else in town, next to a couple of crates.



*Zant Quests*

7. A round of finger-pointing

You'll be sent to talk to several people, one of which is Karitte, the rest

of which can be found in Zant. Make use of your minimap, wade through a sea

of shops and move on. You get a LOT of experience for this, and will likely

gain at LEAST one full level for 2 minutes of effort.

8. The Woopy King

Welcome to the first hard quest, and the biggest bottleneck in the game. The

first thing you should realize is that you almost certaintly can't do this

quest when you first get it. A full group can probably attempt it at 18, a

normal group at 20, and you should be able to solo it by 22. Don't worry,

there's several other quests you can do in Zant, and plenty of nearby places

for quick leveling, including the lesser woopies. Gluttony woopies are

rather good exp once you can handle them.

Once you're ready to fight the Woopy King, there's a few things you should

be aware of:

A. He spawns roughly every 2 minutes, north or east of Zant.

B. He has about 2000 HP... be prepared.

C. Whenever he says, "I announce you to this field!" someone (NOT always the

person he's currently attacking) is about to get whacked for around 150

HP. Heal up fast.

D. He doesn't always drop the key you need. Be prepared for multiple fights,

and yes, be prepared to compete with all the other groups working on this

quest.

E. No matter how frustrating this quest gets, it's worth it. You get some

VERY nice rewards later on.

F. A few gluttony woopies spawn at the same time about 30 seconds before

their king. As soon as they appear, start looking...

9. Restore the hourglass

The hourglass is that thing with the stairs in the left side of town. Just

walk to the top and you'll get a popup. Yes, it's that easy, and yes, it

took me quite some time to realize this.

10. Talk to a few people

Talk to each person it says to. You'll speak to Karitte last, who will

reward you, then send you to Junon.



*Junon Quests*

11. Talk to Haren and Bellia (both on the right side of town.)

I'm pretty sure you don't need the ring, but keep it until you do this just

in case. To reach Junon, walk up from Zant to El Veroon Desert (where you

can get a quest or two in the southeast corner if interested), then east to

Lake Anima (exit in the extreme upper right), then to the middle south to

the Junon map. Walk across the bridge and you're there. Be careful, you'll

be walking past some purples (enemies way over your level) for this.

Note: For the next few quests, you'll be returning to Haren, Bellia, or both.

12. Kill Queen Bee Bees and Fighter Lekis

If you were able to handle the Woopy King, you can manage these. Both of

them are found in El Veroon Desert. Yes, Master Queens count as queens, but

be careful, they're significantly stronger, and I don't recommend soloing

them. (2 people can handle them fine.) The fighter lekis are found in the

northern regions of the map, and the queen bees are found in several

locations. Either pick a spot you like and camp it, or just circle the map.

You will likely spend most of your time on this quest looking for queens,

since there are far less of them than lekis.

13. Kill Aqua Warriors

These are one tiny step up from the lekis, and you only need 5 drops from

them. This should be very easy if the last quest wasn't a problem. The lake

in the desert is heavily camped and it takes forever to get the needed

kills. Don't waste your time. There's far more warriors in Anima Lake, and

though there's a lot of people there too, there's never a long wait for

normal warriors.

14. Use the potion

Be ready to fight a fairly strong zombie. He's tough, but as long as you

use one of the defense scrolls you recently received, you should have no

trouble. If someone steals your kill, you won't get the needed drop. You

then have to go all the way back to Junon, get a new potion (no, you don't

have to get the ingredients again), and try again.

15. Talk to Haroon, then return to Haron and Bellia.

He's right in the middle of Anima Lake under a wooden structure. Walk

straight north out of town and you'll soon see him on your minimap.

16. Kill Captain Moldies

OW. At level 35, these guys still hurt, and it's still quite possible to

die, even in a group. At 30, you can do this in a group, and before then,

it's rediculously hard. The good news is that Junon has far more quests

than Zant did. The bad news is that they all require you to be at least

level 30. You're basically stuck fighting random stuff until 30. Hopefully

they'll add a few quests to fill in this gap.

Once you're ready, the fights are pretty straightforward. Just remember,

the captains are considered minibosses - if they seem stronger than their

color suggests, that's why.

You have the option in this quest of getting more than 20 pieces of gold.

You get a bonus 500 zuly for each extra one you get, up to a maximum of 30

(giving you a bonus 15,000 zuly.) Whether this is worth it or not is up to

you, but since you're likely still trying to level enough to be ready for

the other quests in Junon and part 17 of this quest, it's generally a good

idea to go for the 50.

17. Kill Guardian Trees

Again, there's a jump of a couple levels, but this time there's no huge

gap. You'll find the entrance to the Forest of Wisdom in the upper right

corner of the Anima Lake map. The trees themselves spawn in several places

along the right side. Be careful, the trees themselves aren't very

dangerous, but they summon small enemies called scarabes in huge

numbers, and those can easily drop you. If you don't have anything that

does splash damage yet, this is a good time to learn something that does.

Thanks to Jack and Akra for pointing out an error here. (I though it was

just looking for some kind of smallee.)

18. Talk to Bellia

19. Place the Eye of Owl

Walk around near Haroon, and you'll get a popup telling you you found a

rock to hide it behind.

20. Talk to Bellia, then Ever

21. Kill Grunter Kings and Caiman Warriors

Grunter Kings can be found in the upper right corner of the Forest of

Wisdom (2 spawn there.) A lot of people don't realize there's also a spawn

right outside of Junon - hang a left from the bridge and go all the way to

the edge of the map. These guys are hard, but like with all bosses, there

should be a huge number of people helping you out. You won't be so lucky

with the Caiman's. Those you'll find throughout the Beach of Genzi map.

The Caiman's aren't especially powerful for their level - but their level

is somewhere in the 50's. You should be able to handle them by 50, and can

definitely take them by 53 or 54. If you can't find the Beach of Genzi map,

it's directly south of the Forest of Wisdom.

22. Talk to Ever, then Haroon, then Ever again

23. Kill Doonga Origins

Head back to the Beach of Genzi...

The FAQ currently ends here, as I haven't completed this part yet.
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