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Warcraft III: The Frozen Throne
Also known as: WC3 TFT
  Warcraft III: The Frozen Throne
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Warcraft III: The Frozen Throne is a real-time strategy computer game developed for Microsoft Windows, Mac OS and Mac OS X by Blizzard Entertainment. It is the official expansion pack to Warcraft III: Reign of Chaos, requiring the ownership of Reign of Chaos to play. Released in stores worldwide in multiple languages beginning on July 1, 2003, it includes an additional hero for each race and two to three new units per race, four campaigns, five neutral heroes (an additional neutral hero was added April 2004 and two more were added in August 2004), the ability to build a shop and various other improvements such as the ability to queue upgrades. Blizzard Entertainment regularly releases patches for the game to fix bugs, add new features, and balance multiplayer play.

Set a number of months after the events of Warcraft III, The Frozen Throne continues some of the loose ends of the original game, and also spins off some new plots of its own and paves way for the new conflict of World of Warcraft. The storyline follows a different order from the first game. The first campaign is that of the Sentinels (Night Elves), followed by the Blood Elves (formerly High Elves), and finally the Scourge (Undead). The Orc mini-campaign follows a different storyline, which explores their lives after the war against the Legion, and sets the story for the next game.

Articles
 Title
Date
Author
Views
 Warcraft 3: Frozen Throne Review
08/04/2007
Mysterio
343
 
Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Genre: Strategy
Release: North America 2003-07-01
Asia 2004-02-27
MSRP:

Additions

For each race, The Frozen Throne adds several new units and buildings, and one new hero per race. The entirely new race "Naga" has also been added, and can be played in several Night Elf and Blood Elf missions, as well as in custom maps if their basic unit (the Mur’gul Slave) is added via the World Editor. A smaller race, the Draenei, have also been included, though they can only be played in the Human campaign and World-Editor created maps. The old siege engines of the Humans, Orcs and Night Elves have been renamed and remodeled, receiving new upgrades in the process. The population limit has been increased from 90 to 100. The expansion and its subsequent patches made the addition of neutral Hero units, which appear in the single player campaigns. Neutral heroes can be used in melee maps via the Tavern, a neutral building to hire them. The tavern can also instantly revive any fallen hero, with an increased resource cost, and reduced health and mana of the reviving hero. A nearby unit is needed to access the tavern. The Warcraft III Map Editor program now allows the user to do more custom work with regards to editing skills and new tileset and models to work with.
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4.2
User Rating
16 votes
NR
Our Score
No Rating
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