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WWE SmackDown! vs. RAW 2007
Also known as: WWE SvR 2007
  WWE SmackDown! vs. RAW 2007
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WWE SmackDown vs. Raw 2007 (often shorten to WWE SvR 2007), is a professional wrestling video game released by THQ and developed by YUKE’s Future Media Creators. The game is based on the professional wrestling promotion World Wrestling Entertainment (WWE). It is the eighth installment in the WWE SmackDown! series and is the successor to 2005’s WWE SmackDown! vs. RAW 2006 and has been succeeded by WWE SmackDown! vs. RAW 2008 in the Fall of 2007. THQ, YUKE’s and WWE officially confirmed the game on March 31, 2006. The game was released in November 2006 for the PlayStation 2 and Xbox 360 consoles and was released in December 2006 for the PlayStation Portable system. The Xbox 360 version was the first game in the SmackDown! series to be published on a console outside the Sony PlayStation family.

The game introduced a few key new features including an analog control system, interactive hotspots, and fighting within the arena crowd (fighting in the crowd was included in WWF SmackDown! Just Bring It, but hasn’t been in another game since .) The game also included several improvements on the previous game’s existing match types and modes.


Rating: 4.2, votes: 15
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  WWE SmackDown vs. Raw 2007 Review
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Publisher: THQ
Developer: YUKE's Future Media Creators
Genre: Fighting
Release: North America 2006-11-14
MSRP:

Gameplay

THQ said they would bring a more realistic fighting experience with a new, but old analog control grappling system, enabling the player to throw their opponent anywhere they want with in reason, in contrast to previous preset animations. In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games. Much like the previous game, one can also move around the ring by analog control instead of using the D-pad. An option to switch to the previous control layout is also possible. The chain reversal system has also been improved and now involves grapples as well as strikes. The Category 1 and Category 2 move sets are determined by your weight-class now, so lighter wrestlers have access to martial arts or luchadore move-sets, while heavier wrestlers have access to more power moves. In addition, a wrestler can only lift up or hurt with certain strikes, wrestlers one weight class heavier than them or less. A lot more interactivity in the arenas is also present such as fighting within the crowd. Signs and objects from the crowd can be used to beat down the opponent. One major feature is the inclusion of environmental "hotspots" such as the ring ropes, steel steps and scaffolding which players can interact with. The PS2 version however due to limitations has a restriction on crowd fighting and interaction for specific match types. The graphics have also improved with each superstar consisting of 20,000 polygons for the Xbox 360 compared to the total of 5000 from the PS2 version of the previous game. Sweat from the wrestlers has now been included in the Xbox 360 version of the game. The game’s audio system has been overhauled and features new sound effects in Dolby 5.1, as well as the inclusion of new crowd chants and grunting from the wrestlers. The PSP version of the game lacks commentators and the announce tables at the right side of the ring. The game features several arenas that WWE held events at in 2005 and 2006. There is also arenas based on each WWE television show.
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