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The game will be set in the city of Los Angeles, again providing the option to completely free-roam (on roadways quite larger than all the cities combined from Midnight Club 3: DUB Edition). New additions are a day-to-night cycle and weather effects, adding a realistic aspect to the game. After races, if any damage is inflicted upon the vehicle, the player doesn’t necessarily have to drive back to the garage for a full repair, but instead can choose the Quick Fix option through which old, junkyard-esque parts will be added to the car. To get the nice look back, the player must actually drive back to repair their vehicle at a garage so actually totaling the vehicle completely is not possible anymore. The Los Angeles map is considered one of the most detailed and accurate versions of L.A. yet. With the RAGE system being used for this game, as with Grand Theft Auto IV, traffic level will fluctuate throughout the day, with heavy traffic in the morning and afternoon, and little to no traffic at night. Motorcycles are once again, a big part of the game, though no specific models have been mentioned (a Kawasaki ZX-14R was seen in a promotional screenshot). Convertibles, customizable interiors and customizable exotics are new additions.
Developers placed great emphasis on the elimination of load screens, stating that the player can literally jump from career mode to an arcade race in under ten seconds. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding in the rain.
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Our members have ranked Midnight Club: Los Angeles2966 out of 7,709 total games.